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  SSK7  SSKJr  S rg)	a¹  OpenGL extension VIV.shader_binary

This module customises the behaviour of the 
OpenGL.raw.GLES2.VIV.shader_binary to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension enables loading precompiled binary shaders compatible with
        chips designed by Vivante Corporation. 

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/VIV/shader_binary.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚX/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/VIV/shader_binary.pyÚglInitShaderBinaryVIVr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú"OpenGL.raw.GLES2.VIV.shader_binaryr   r   © r   r   Ú<module>r      s&   ðñ÷ .Ñ -ß &Û ß ,Ü 0Ý >ó8r   