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  SSK7  SSKJr  S rg)	a£  OpenGL extension OES.texture_float

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.texture_float to provide a more 
Python-friendly API

Overview (from the spec)
        
        These extensions add texture formats with 16- (aka half float) and 32-bit
        floating-point components.  The 32-bit floating-point components
        are in the standard IEEE float format.  The 16-bit floating-point
        components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
        Floating-point components are clamped to the limits of the range
        representable by their format.
        
        The OES_texture_half_float extension string indicates that the
        implementation supports 16-bit floating pt texture formats.
        
        The OES_texture_float extension string indicates that the 
        implementation supports 32-bit floating pt texture formats.
        
        Both these extensions only require NEAREST magnification filter and 
        NEAREST, and NEAREST_MIPMAP_NEAREST minification filters to be supported.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/texture_float.txt
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