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  SSK7  SSKJr  S rg)	a  OpenGL extension OES.surfaceless_context

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.surfaceless_context to provide a more 
Python-friendly API

Overview (from the spec)
        
        Applications that only want to render to framebuffer objects should
        not need to create a throw-away EGL surface (typically a 1x1
        pbuffer) just to get a current context.  The EGL extension
        KHR_surfaceless_context provides a mechanism for making a context
        current without a surface.  This extensions specifies the behaviour
        of OpenGL ES 1.x and OpenGL ES 2.0 when such a context is made
        current.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/surfaceless_context.txt
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