ó
    š3jÇ  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	a  OpenGL extension OES.fbo_render_mipmap

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.fbo_render_mipmap to provide a more 
Python-friendly API

Overview (from the spec)
        
        OES_framebuffer_object allows rendering to the base level of a 
        texture only.  This extension removes this limitation by 
        allowing implementations to support rendering to any mip-level
        of a texture(s) that is attached to a framebuffer object(s).
        
        If this extension is supported, FramebufferTexture2DOES, and
        FramebufferTexture3DOES can be used to render directly into 
        any mip level of a texture image

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/fbo_render_mipmap.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Ú\/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/OES/fbo_render_mipmap.pyÚglInitFboRenderMipmapOESr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú&OpenGL.raw.GLES2.OES.fbo_render_mipmapr   r   © r   r   Ú<module>r      s&   ðñ÷( .Ñ -ß &Û ß ,Ü 4Ý Bó8r   