ó
    š3jè  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	a+  OpenGL extension OES.compressed_ETC1_RGB8_texture

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.compressed_ETC1_RGB8_texture to provide a more 
Python-friendly API

Overview (from the spec)
        
        The goal of this extension is to allow direct support of
        compressed textures in the Ericsson Texture Compression (ETC)
        formats in OpenGL ES.
        
        ETC-compressed textures are handled in OpenGL ES using the
        CompressedTexImage2D call.
        
        The definition of the "internalformat" parameter in the
        CompressedTexImage2D call has been extended to support
        ETC-compressed textures. 
        

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/compressed_ETC1_RGB8_texture.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úg/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.pyÚ"glInitCompressedEtc1Rgb8TextureOESr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú1OpenGL.raw.GLES2.OES.compressed_ETC1_RGB8_texturer   r   © r   r   Ú<module>r      s&   ðñ÷. .Ñ -ß &Û ß ,Ü ?Ý Mó8r   