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  SSK7  SSKJr  S rg)	aƒ  OpenGL extension OES.EGL_image_external_essl3

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.EGL_image_external_essl3 to provide a more 
Python-friendly API

Overview (from the spec)
        
        OES_EGL_image_external provides a mechanism for creating EGLImage texture
        targets from EGLImages, but only specified language interactions for the
        OpenGL ES Shading Language version 1.0. This extension adds support for
        versions 3.x of the OpenGL ES Shading Language.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/EGL_image_external_essl3.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úc/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/OES/EGL_image_external_essl3.pyÚglInitEglImageExternalEssl3OESr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú-OpenGL.raw.GLES2.OES.EGL_image_external_essl3r   r   © r   r   Ú<module>r      s&   ðñ÷  .Ñ -ß &Û ß ,Ü ;Ý Ió8r   