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  SSK7  SSKJr  S rg)	a  OpenGL extension EXT.shadow_samplers

This module customises the behaviour of the 
OpenGL.raw.GLES2.EXT.shadow_samplers to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension supports comparing the texture R coordinate to a depth
        texture value returning the result as a float value in the range [0,1]. 
        This can be used to implement shadow maps.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/shadow_samplers.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚZ/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/EXT/shadow_samplers.pyÚglInitShadowSamplersEXTr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú$OpenGL.raw.GLES2.EXT.shadow_samplersr   r   © r   r   Ú<module>r      s&   ðñ÷ .Ñ -ß &Û ß ,Ü 2Ý @ó8r   