ó
    š3j  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	aU  OpenGL extension EXT.draw_transform_feedback

This module customises the behaviour of the 
OpenGL.raw.GLES2.EXT.draw_transform_feedback to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds the DrawTransformFeedback commands. These
        were omitted from OpenGL ES 3.0 because the number of vertices
        captured by transform feedback could never be different than
        the number drawn during capture. The addition of geometry shaders
        in OpenGL ES 3.2 broke that assumption but, due to an oversight,
        DrawTransformFeedback et al were not reinstated. The
        DrawTransformFeedback commands unlock the full potential of
        geometry shaders.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/draw_transform_feedback.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úb/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/EXT/draw_transform_feedback.pyÚglInitDrawTransformFeedbackEXTr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú,OpenGL.raw.GLES2.EXT.draw_transform_feedbackr   r   © r   r   Ú<module>r      s&   ðñ÷( .Ñ -ß &Û ß ,Ü :Ý Hó8r   