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  SSK7  SSKJr  S rg)	a   OpenGL extension EXT.debug_marker

This module customises the behaviour of the 
OpenGL.raw.GLES2.EXT.debug_marker to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension defines a mechanism for OpenGL and OpenGL ES applications to
        annotate their command stream with markers for discrete events and groups 
        of commands using descriptive text markers. 
        
        When profiling or debugging such an application within a debugger or 
        profiler it is difficult to relate the commands within the command stream 
        to the elements of the scene or parts of the program code to which they 
        correspond. Markers help obviate this by allowing applications to specify 
        this link.
        
        The intended purpose of this is purely to improve the user experience 
        within OpenGL and OpenGL ES development tools.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/debug_marker.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚW/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES2/EXT/debug_marker.pyÚglInitDebugMarkerEXTr       s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES2r   r	   Ú!OpenGL.raw.GLES2.EXT.debug_markerr   r   © r   r   Ú<module>r      s&   ðñ÷0 .Ñ -ß &Û ß ,Ü /Ý =ó8r   