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  SSK7  SSKJr  S rg)	aI  OpenGL extension EXT.clip_control

This module customises the behaviour of the 
OpenGL.raw.GLES2.EXT.clip_control to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension provides additional clip control modes to configure how
        clip space is mapped to window space.  This extension's goal is to 1)
        allow OpenGL to effectively match Direct3D's coordinate system
        conventions, and 2) potentially improve the numerical precision of the Z
        coordinate mapping.
        
        This extension is a port of GL_ARB_clip_control to OpenGL ES. For the
        complete overview of this extension, refer to the "Overview" section of
        GL_ARB_clip_control.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/clip_control.txt
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