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  SSK7  SSKJr  S rg)	a`  OpenGL extension EXT.blend_minmax

This module customises the behaviour of the 
OpenGL.raw.GLES1.EXT.blend_minmax to provide a more 
Python-friendly API

Overview (from the spec)
        
        Blending capability is extended by respecifying the entire blend
        equation.  While this document defines only two new equations, the
        BlendEquationEXT procedure that it defines will be used by subsequent
        extensions to define additional blending equations.
        
        The two new equations defined by this extension produce the minimum
        (or maximum) color components of the source and destination colors.
        Taking the maximum is useful for applications such as maximum projection
        in medical imaging.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/blend_minmax.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚW/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GLES1/EXT/blend_minmax.pyÚglInitBlendMinmaxEXTr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLES1r   r	   Ú!OpenGL.raw.GLES1.EXT.blend_minmaxr   r   © r   r   Ú<module>r      s&   ðñ÷* .Ñ -ß &Û ß ,Ü /Ý =ó8r   