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  SSK7  SSKJr  S rg)	a£  OpenGL extension MESA.tile_raster_order

This module customises the behaviour of the 
OpenGL.raw.GL.MESA.tile_raster_order to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension extends the sampling-from-the-framebuffer behavior provided
        by GL_ARB_texture_barrier to allow setting the rasterization order of the
        scene, so that overlapping blits can be implemented.  This can be used for
        scrolling or window movement within in 2D scenes, without first copying to
        a temporary.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/MESA/tile_raster_order.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚZ/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/MESA/tile_raster_order.pyÚglInitTileRasterOrderMESAr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú$OpenGL.raw.GL.MESA.tile_raster_orderr   r   © r   r   Ú<module>r      s&   ðñ÷" .Ñ -ß &Û ß )Ü 2Ý @ó8r   