ó
    š3j}  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	a×  OpenGL extension IBM.cull_vertex

This module customises the behaviour of the 
OpenGL.raw.GL.IBM.cull_vertex to provide a more 
Python-friendly API

Overview (from the spec)
        
        IBM_cull_vertex provides a subset of the vertex culling functionality
        found in EXT_cull_vertex without providing a guarantee that faces will
        be culled because of it.  EXT_cull_vertex is a technically superior
        solution, but the vertex culling aspect of IBM_cull_vertex provides
        generally useful function cheaply (without imposing the mandated
        culling found in EXT_cull_vertex).

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/IBM/cull_vertex.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚS/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/IBM/cull_vertex.pyÚglInitCullVertexIBMr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   ÚOpenGL.raw.GL.IBM.cull_vertexr   r   © r   r   Ú<module>r      s&   ðñ÷$ .Ñ -ß &Û ß )Ü +Ý 9ó8r   