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  SSK7  SSKJr  S rg)	a@  OpenGL extension GREMEDY.frame_terminator

This module customises the behaviour of the 
OpenGL.raw.GL.GREMEDY.frame_terminator to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension defines a mechanism that enables marking the end 
        of render frames within the OpenGL stream.
        
        When debugging or profiling an OpenGL application, the debuggers
        and profilers needs to know when a render frame is ended. This
        is important for frame per second measurements, statistical analysis, 
        marking and clearing stream loggers logs, performance counters 
        sampling and more.
        
        When an application uses off screen buffers, the debugger / profiler
        cannot be guaranteed that the application will call a certain function at
        the end of each off-screen frame (e.g: SwapBuffers / glClear / etc). 
        This extension enables the application to notify the debugger / profiler 
        whenever a render frame is ended.
        
        This extension is mainly useful for debuggers and profilers. It is not 
        expected that standard drivers would implement this extension. The main
        point of having this extension is to allow applications to have a clean 
        way of accessing this functionality only when they are run under the 
        control of a debugger / profiler, without having to recompile or change 
        the application source code.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt
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