ó
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r
  SSK7  SSKJr  S r\R                  " \5      R                  S	S
5      r\R                  " \5      R                  S	S
5      r\R                  " \5      R                  S	S
5      r\R                  " \5      R                  S	S
5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      r\R                  " \ 5      R                  S	S5      r \R                  " \!5      R                  S	S5      r!\R                  " \"5      R                  S	S5      r"\R                  " \#5      R                  S	S5      r#g)aÈ  OpenGL extension ATI.vertex_streams

This module customises the behaviour of the 
OpenGL.raw.GL.ATI.vertex_streams to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds the ability to handle sets of auxilliary
        vertex and normal coordinates. These sets of auxilliary
        coordinates are termed streams, and can be routed selectively
        into the blend stages provided by the vertex blending extension.
        This functionality enables software animation techniques such
        as keyframe vertex morphing.
        
        

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚV/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ATI/vertex_streams.pyÚglInitVertexStreamsATIr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    Úcoordsé   é   é   é   )$Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú OpenGL.raw.GL.ATI.vertex_streamsr   r   ÚglVertexStream1svATIÚsetInputArraySizeÚglVertexStream1ivATIÚglVertexStream1fvATIÚglVertexStream1dvATIÚglVertexStream2svATIÚglVertexStream2ivATIÚglVertexStream2fvATIÚglVertexStream2dvATIÚglVertexStream3svATIÚglVertexStream3ivATIÚglVertexStream3fvATIÚglVertexStream3dvATIÚglVertexStream4svATIÚglVertexStream4ivATIÚglVertexStream4fvATIÚglVertexStream4dvATIÚglNormalStream3bvATIÚglNormalStream3svATIÚglNormalStream3ivATIÚglNormalStream3fvATIÚglNormalStream3dvATI© r   r   Ú<module>r3      sð  ðñ÷( .Ñ -ß &Û ß )Ü .Ý <ò8ð
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