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  SSK7  SSKJr  S rg)	aÓ  OpenGL extension ATI.texture_float

This module customises the behaviour of the 
OpenGL.raw.GL.ATI.texture_float to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds texture internal formats with 32 and 16 bit
        floating-point components.  The 32 bit floating-point components
        are in the standard IEEE float format.  The 16 bit floating-point
        components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
        Floating-point components are clamped to the limits of the range
        representable by their format.
        

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/texture_float.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚU/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ATI/texture_float.pyÚglInitTextureFloatATIr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   ÚOpenGL.raw.GL.ATI.texture_floatr   r   © r   r   Ú<module>r      s&   ðñ÷& .Ñ -ß &Û ß )Ü -Ý ;ó8r   