
    3j                     `    S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	a  OpenGL extension ARB.texture_rgb10_a2ui

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_rgb10_a2ui to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds support for the following data format:
        
        A new texturing format for unsigned 10.10.10.2 integer textures. 
        
        OpenGL has supported RGB10 and RGB10_A2 formats for a very long time.  
        This extension provides a variant of RGB10_A2 which supports unsigned 
        integer data (in contrast to the above "unsigned normalized integer" 
        formats).

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt
    )platformconstantarrays)
extensionswrapperN)_types_glgets)*)_EXTENSION_NAMEc                  :    SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   r   )OpenGLr   hasGLExtensionr   r   s    Z/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/texture_rgb10_a2ui.pyglInitTextureRgb10A2UiARBr      s    !$$o77    )__doc__r   r   r   r   r   r   ctypesOpenGL.raw.GLr   r	   $OpenGL.raw.GL.ARB.texture_rgb10_a2uir   r    r   r   <module>r      s&   ( . - &  ) 2 @8r   