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  SSK7  SSKJr  S rg)	a2  OpenGL extension ARB.texture_query_lod

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_query_lod to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension provides a new set of fragment shader texture
        functions (textureLOD) that return the results of automatic
        level-of-detail computations that would be performed if a texture
        lookup were performed.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚY/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/texture_query_lod.pyÚglInitTextureQueryLodARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú#OpenGL.raw.GL.ARB.texture_query_lodr   r   © r   r   Ú<module>r      s&   ðñ÷  .Ñ -ß &Û ß )Ü 1Ý ?ó8r   