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SS9rg)aÂ  OpenGL extension ARB.texture_multisample

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_multisample to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension provides support for two new types of "multisample
        textures" - two-dimensional and two-dimensional array - as well as
        mechanisms to fetch a specific sample from such a texture in a shader,
        and to attach such textures to FBOs for rendering.
        
        This extension also includes the following functionality, first described
        in NV_explicit_multisample:
        
         * A query in the API to query the location of samples within the pixel
        
         * An explicit control for the multisample sample mask to augment the
           control provided by SampleCoverage

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
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