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  SSK7  SSKJr  S rg)	aé  OpenGL extension ARB.texture_env_crossbar

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_env_crossbar to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds the capability to use the texture color from
        other texture units as sources to the COMBINE_ARB enviornment
        function. The ARB_texture_env_combine extension defined texture 
        enviornment functions which could use the color from the 
        current texture unit as a source. This extension adds
        the ability to use the color from any texture unit as a source.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Ú\/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/texture_env_crossbar.pyÚglInitTextureEnvCrossbarARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú&OpenGL.raw.GL.ARB.texture_env_crossbarr   r   © r   r   Ú<module>r      s&   ðñ÷$ .Ñ -ß &Û ß )Ü 4Ý Bó8r   