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  SSK7  SSKJr  S rg)	a–  OpenGL extension ARB.texture_buffer_object_rgb32

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_buffer_object_rgb32 to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds three new buffer texture formats - RGB32F, RGB32I, 
        and RGB32UI.  This partially addresses one of the limitations of buffer 
        textures in the original EXT_texture_buffer_object extension and in 
        OpenGL 3.1, which provide no support for three-component formats.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úc/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/texture_buffer_object_rgb32.pyÚ!glInitTextureBufferObjectRgb32ARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú-OpenGL.raw.GL.ARB.texture_buffer_object_rgb32r   r   © r   r   Ú<module>r      s&   ðñ÷  .Ñ -ß &Û ß )Ü ;Ý Ió8r   