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    š3j§  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
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  SSK7  SSKJr  S rg)	aà  OpenGL extension ARB.texture_barrier

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_barrier to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension relaxes the restrictions on rendering to a currently
        bound texture and provides a mechanism to avoid read-after-write
        hazards.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_barrier.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚW/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/texture_barrier.pyÚglInitTextureBarrierARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú!OpenGL.raw.GL.ARB.texture_barrierr   r   © r   r   Ú<module>r      s&   ðñ÷ .Ñ -ß &Û ß )Ü /Ý =ó8r   