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  SSK7  SSKJr  S rg)	aë  OpenGL extension ARB.spirv_extensions

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.spirv_extensions to provide a more 
Python-friendly API

Overview (from the spec)
        
        ARB_gl_spirv added support for using SPIR-V modules in OpenGL.
        However it only added support for SPIR-V 1.0 concepts that were part of
        the OpenGL 4.5 Core Profile.
        
        There are a great number of additional OpenGL ARB and vendor extensions
        which add shading language concepts and since they were defined prior
        to the existence of SPIR-V support in OpenGL they don't add SPIR-V support
        for their additional features.  Ideally GL_ARB_gl_spirv would have added
        support for them, but as noted in Issue 27 of that extension, support for
        them was left as a future exercise.
        
        Now that at least some of that functionality has been defined via SPIR-V
        extensions, there is currently no way for an OpenGL implementation to
        advertise that is supports additional SPIR-V extensions.
        
        This extension provides a mechanism for an implementation to advertise
        which SPIR-V extensions it supports, and further provides a place where
        the SPIR-V environment for those extensions can be documented for OpenGL.
        
        It is expected that this document can be extended over time as SPIR-V
        support for additional extensions is added. The mapping between GLSL and
        SPIR-V concepts and any other pertinent information can be provided here
        as interactions with the corresponding OpenGL and SPIR-V extensions.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/spirv_extensions.txt
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