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  SSK7  SSKJr  S rg)	a»  OpenGL extension ARB.shadow

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.shadow to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension clarifies the GL_SGIX_shadow extension.
        
        This extension supports comparing the texture R coordinate to a depth
        texture value in order to produce a boolean texture value.  This can
        be used to implement shadow maps.
        
        The extension is written in generic terms such that other texture
        comparison modes can be accommodated in the future.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/shadow.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚN/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/shadow.pyÚglInitShadowARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   ÚOpenGL.raw.GL.ARB.shadowr   r   © r   r   Ú<module>r      s&   ðñ÷( .Ñ -ß &Û ß )Ü &Ý 4ó8r   