ó
    š3jÒ  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	aß  OpenGL extension ARB.shader_texture_image_samples

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.shader_texture_image_samples to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension provides GLSL built-in functions allowing shaders to query
        the number of samples of a texture.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/shader_texture_image_samples.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úd/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/shader_texture_image_samples.pyÚ"glInitShaderTextureImageSamplesARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú.OpenGL.raw.GL.ARB.shader_texture_image_samplesr   r   © r   r   Ú<module>r      s&   ðñ÷ .Ñ -ß &Û ß )Ü <Ý Jó8r   