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aF  OpenGL extension ARB.point_parameters

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.point_parameters to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension supports additional geometric characteristics of
        points. It can be used to render particles or tiny light sources,
        commonly referred to as "Light points".
        
        The raster brightness of a point is a function of the point area,
        point color, point transparency, and the response of the display's
        electron gun and phosphor. The point area and the point transparency
        are derived from the point size, currently provided with the <size>
        parameter of glPointSize.
        
        The primary motivation is to allow the size of a point to be
        affected by distance attenuation. When distance attenuation has an
        effect, the final point size decreases as the distance of the point
        from the eye increases.
        
        The secondary motivation is a mean to control the mapping from the
        point size to the raster point area and point transparency. This is
        done in order to increase the dynamic range of the raster brightness
        of points. In other words, the alpha component of a point may be
        decreased (and its transparency increased) as its area shrinks below
        a defined threshold.
        
        This extension defines a derived point size to be closely related to
        point brightness. The brightness of a point is given by:
        
                            1
            dist_atten(d) = -------------------
                            a + b * d + c * d^2
        
            brightness(Pe) = Brightness * dist_atten(|Pe|)
        
        where 'Pe' is the point in eye coordinates, and 'Brightness' is some
        initial value proportional to the square of the size provided with
        PointSize. Here we simplify the raster brightness to be a function
        of the rasterized point area and point transparency.
        
                        brightness(Pe)       brightness(Pe) >= Threshold_Area
            area(Pe) =
                        Threshold_Area       Otherwise
        
            factor(Pe) = brightness(Pe)/Threshold_Area
        
            alpha(Pe) = Alpha * factor(Pe)
        
        where 'Alpha' comes with the point color (possibly modified by
        lighting).
        
        'Threshold_Area' above is in area units. Thus, it is proportional to
        the square of the threshold provided by the programmer through this
        extension.
        
        The new point size derivation method applies to all points, while
        the threshold applies to multisample points only.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/point_parameters.txt
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