ó
    š3j¿  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	a/  OpenGL extension ARB.pipeline_statistics_query

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.pipeline_statistics_query to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension introduces new query types that allow applications to get
        statistics information about different parts of the pipeline:
        
          * Number of vertices and primitives issued to the GL;
        
          * Number of times a vertex shader, tessellation evaluation shader,
            geometry shader, fragment shader, and compute shader was invoked;
        
          * Number of patches processed by the tessellation control shader stage;
        
          * Number of primitives emitted by a geometry shader;
        
          * Number of primitives that entered the primitive clipping stage;
        
          * Number of primitives that are output by the primitive clipping stage;

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úa/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/pipeline_statistics_query.pyÚ glInitPipelineStatisticsQueryARBr   #   s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú+OpenGL.raw.GL.ARB.pipeline_statistics_queryr   r   © r   r   Ú<module>r      s&   ðñ÷6 .Ñ -ß &Û ß )Ü 9Ý Gó8r   