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    š3jð  ã                   óè   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
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  SSK7  SSKJr  S r\R                  " \5      R                  S	S5      r\R                  " \5      R                  S	S5      rg)
a¥  OpenGL extension ARB.get_texture_sub_image

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.get_texture_sub_image to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds a new function to get sub-regions of texture
        images.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/get_texture_sub_image.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Ú]/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/get_texture_sub_image.pyÚglInitGetTextureSubImageARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    Úpixels)Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú'OpenGL.raw.GL.ARB.get_texture_sub_imager   r   ÚglGetTextureSubImageÚsetInputArraySizeÚglGetCompressedTextureSubImage© r   r   Ú<module>r      sj   ðñ÷ .Ñ -ß &Û ß )Ü 5Ý Cò8ð —_’_Ð%9Ó:×LÑLØˆdóÐ ð  'ŸšÐ/MÓN×`Ñ`Øˆdó Ñ r   