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  SSK7  SSKJr  S rg)	aH  OpenGL extension ARB.draw_buffers_blend

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.draw_buffers_blend to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension builds upon the ARB_draw_buffers and
        EXT_draw_buffers2 extensions. In ARB_draw_buffers (part of OpenGL
        2.0), separate values could be written to each color buffer. This
        was further enhanced by EXT_draw_buffers2 by adding in the ability
        to enable blending and to set color write masks independently per
        color output.
        
        This extension provides the ability to set individual blend
        equations and blend functions for each color output.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚZ/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/draw_buffers_blend.pyÚglInitDrawBuffersBlendARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú$OpenGL.raw.GL.ARB.draw_buffers_blendr   r   © r   r   Ú<module>r      s&   ðñ÷* .Ñ -ß &Û ß )Ü 2Ý @ó8r   