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  SSK7  SSKJr  S rg)	a.  OpenGL extension ARB.cull_distance

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.cull_distance to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds a new GLSL gl_CullDistance shader output, similar
        to gl_ClipDistance, but used for whole primitive culling.
        
        This new stage in the pipeline is added as part of the primitive clipping
        stage.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/cull_distance.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚU/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/cull_distance.pyÚglInitCullDistanceARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   ÚOpenGL.raw.GL.ARB.cull_distancer   r   © r   r   Ú<module>r      s&   ðñ÷" .Ñ -ß &Û ß )Ü -Ý ;ó8r   