ó
    š3jÜ  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	aë  OpenGL extension ARB.conditional_render_inverted

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.conditional_render_inverted to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds new modes to BeginConditionalRender which invert
        the condition used to determine whether to draw or not.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/conditional_render_inverted.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    Úc/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/conditional_render_inverted.pyÚ"glInitConditionalRenderInvertedARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú-OpenGL.raw.GL.ARB.conditional_render_invertedr   r   © r   r   Ú<module>r      s&   ðñ÷ .Ñ -ß &Û ß )Ü ;Ý Ió8r   