ó
    š3j£  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	aë  OpenGL extension ARB.ES3_compatibility

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.ES3_compatibility to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension adds support for features of OpenGL ES 3.0 that are
        missing from OpenGL 3.x. Enabling these features will ease the process
        of porting applications from OpenGL ES 3.0 to OpenGL. These features
        include conservative boolean occlusion queries, primitive restart with a
        fixed index, the OpenGL ES Shading Language 3.00 specification, and the
        dependencies stated above.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚY/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/ARB/ES3_compatibility.pyÚglInitEs3CompatibilityARBr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú#OpenGL.raw.GL.ARB.ES3_compatibilityr   r   © r   r   Ú<module>r      s&   ðñ÷$ .Ñ -ß &Û ß )Ü 1Ý ?ó8r   