ó
    š3j:  ã                   ó`   • S r SSKJrJrJr  SSKJrJr  SSKrSSKJ	r	J
r
  SSK7  SSKJr  S rg)	aŽ  OpenGL extension AMD.shader_ballot

This module customises the behaviour of the 
OpenGL.raw.GL.AMD.shader_ballot to provide a more 
Python-friendly API

Overview (from the spec)
        
        The extensions ARB_shader_group_vote and ARB_shader_ballot introduced the
        concept of sub-groups and a set of operations that allow data exchange
        across shader invocations within a sub-group.
        
        This extension further extends the capabilities of these extensions with
        additional sub-group operations.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/AMD/shader_ballot.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚU/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/AMD/shader_ballot.pyÚglInitShaderBallotAMDr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   ÚOpenGL.raw.GL.AMD.shader_ballotr   r   © r   r   Ú<module>r      s&   ðñ÷$ .Ñ -ß &Û ß )Ü -Ý ;ó8r   