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5      rg)ak  OpenGL extension AMD.sample_positions

This module customises the behaviour of the 
OpenGL.raw.GL.AMD.sample_positions to provide a more 
Python-friendly API

Overview (from the spec)
        
        This extension provides a mechanism to explicitly set sample positions for a
        FBO with multi-sampled attachments. The FBO will use identical sample locations
        for all pixels in each attachment. This forces TEXTURE_FIXED_SAMPLE_LOCATIONS
        to TRUE if a multi-sampled texture is specified using TexImage2DMultisample
        or TexImage3DMultisample. That is, using GetTexLevelParameter to query
        TEXTURE_FIXED_SAMPLE_LOCATIONS will always return TRUE if the mechanism is
        explicitly used to set the sample positions.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/AMD/sample_positions.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  ó:   • SSK Jn   U R                  " [        5      $ )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ÚhasGLExtensionr   r   s    ÚX/home/wildlama/miniconda3/lib/python3.13/site-packages/OpenGL/GL/AMD/sample_positions.pyÚglInitSamplePositionsAMDr      s   € å!Ø×$Ò$¤oÓ7Ð7ó    Úvalé   )Ú__doc__r   r   r   r   r   r   ÚctypesÚOpenGL.raw.GLr   r	   Ú"OpenGL.raw.GL.AMD.sample_positionsr   r   ÚglSetMultisamplefvAMDÚsetInputArraySize© r   r   Ú<module>r      sH   ðñ÷& .Ñ -ß &Û ß )Ü 0Ý >ò8ð
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