Metadata-Version: 2.1 Name: glfw Version: 2.10.0 Summary: A ctypes-based wrapper for GLFW3. Home-page: https://github.com/FlorianRhiem/pyGLFW Author: Florian Rhiem Author-email: florian.rhiem@gmail.com License: MIT Classifier: Development Status :: 5 - Production/Stable Classifier: Environment :: MacOS X Classifier: Environment :: X11 Applications Classifier: Intended Audience :: Developers Classifier: License :: OSI Approved :: MIT License Classifier: Programming Language :: Python :: 2 Classifier: Programming Language :: Python :: 3 Classifier: Topic :: Multimedia :: Graphics Classifier: Topic :: Scientific/Engineering :: Visualization License-File: LICENSE.txt Provides-Extra: preview Requires-Dist: glfw-preview ; extra == 'preview' pyGLFW ====== This module provides Python bindings for `GLFW `__ (on GitHub: `glfw/glfw `__). It is a ``ctypes`` wrapper which keeps very close to the original GLFW API, except for: - function names use the pythonic ``words_with_underscores`` notation instead of ``camelCase`` - ``GLFW_`` and ``glfw`` prefixes have been removed, as their function is replaced by the module namespace (you can use ``from glfw.GLFW import *`` if you prefer the naming convention used by the GLFW C API) - structs have been replaced with Python sequences and namedtuples - functions like ``glfwGetMonitors`` return a list instead of a pointer and an object count - Gamma ramps use floats between 0.0 and 1.0 instead of unsigned shorts (use ``glfw.NORMALIZE_GAMMA_RAMPS=False`` to disable this) - GLFW errors are reported as ``glfw.GLFWError`` warnings if no error callback is set (use ``glfw.ERROR_REPORTING=False`` to disable this, set it to 'warn' instead to issue warnings, set it to 'log' to log it using the 'glfw' logger or set it to a dict to define the behavior for specific error codes) - instead of a sequence for ``GLFWimage`` structs, PIL/pillow ``Image`` objects can be used Installation ------------ pyGLFW can be installed using pip: .. code:: sh pip install glfw Windows ~~~~~~~ The GLFW shared library and Visual C++ runtime are included in the Python wheels. To use a different GLFW library, you can set ``PYGLFW_LIBRARY`` to its location. macOS ~~~~~ The GLFW shared library for 64-bit is included in the Python wheels for macOS. If you are using a 32-bit Python installation or otherwise cannot use the library downloaded with the wheel, you can build and install it yourself by `compiling GLFW from source `__ (use ``-DBUILD_SHARED_LIBS=ON``). pyGLFW will search for the library in a list of search paths (including those in ``DYLD_LIBRARY_PATH``). If you want to use a specific library, you can set the ``PYGLFW_LIBRARY`` environment variable to its path. Linux ~~~~~ The GLFW shared library is included in the Python wheels for Linux. Although pyGLFW will try to detect whether the GLFW library for Wayland or X11 should be used, you can set the ``PYGLFW_LIBRARY_VARIANT`` variable to ``wayland`` or ``x11`` to select either variant of the library. If you cannot use these on your system, you can install the GLFW shared library using a package management system (e.g. ``apt install libglfw3`` on Debian or Ubuntu) or you can build and install it yourself by `compiling GLFW from source `__ (use ``-DBUILD_SHARED_LIBS=ON``). pyGLFW will search for the library in a list of search paths (including those in ``LD_LIBRARY_PATH``). If you want to use a specific library, you can set the ``PYGLFW_LIBRARY`` environment variable to its path. cx_Freeze / PyInstaller ~~~~~~~~~~~~~~~~~~~~~~~ pyGLFW will search for the GLFW library in the current working directory, the directory of the executable and in the package on non-Windows platforms if running in an executable frozen with cx_Freeze or PyInstaller, unless the ``PYGLFW_LIBRARY`` environment variable is set. Development Version ~~~~~~~~~~~~~~~~~~~ If you are using the development version of GLFW and would like to use wrappers for currently unreleased macros and functions, you can instead install: .. code:: sh pip install glfw[preview] or set the ``PYGLFW_PREVIEW`` environment variable. Note, however, that there will be a slight delay between the development version of GLFW and the wrappers provided by this package. Example Code ------------ The example from the `GLFW documentation `__ ported to pyGLFW: .. code:: python import glfw def main(): # Initialize the library if not glfw.init(): return # Create a windowed mode window and its OpenGL context window = glfw.create_window(640, 480, "Hello World", None, None) if not window: glfw.terminate() return # Make the window's context current glfw.make_context_current(window) # Loop until the user closes the window while not glfw.window_should_close(window): # Render here, e.g. using pyOpenGL # Swap front and back buffers glfw.swap_buffers(window) # Poll for and process events glfw.poll_events() glfw.terminate() if __name__ == "__main__": main()