OpenShadingLanguage 1.00 # Compiled by oslc 1.14.7.0 # options: -q -O2 -I/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders -o /home/blender/git/blender-v510/build_release/intern/cycles/kernel/osl/shaders/node_displacement.oso shader node_displacement param string space "object" %read{2,10} %write{2147483647,-1} param float Height 0 %read{7,7} %write{2147483647,-1} param float Midlevel 0.5 %read{7,7} %write{2147483647,-1} param float Scale 1 %read{9,9} %write{2147483647,-1} param normal Normal 0 0 0 %read{1,1} %write{0,0} %initexpr oparam vector Displacement 0 0 0 %read{5,12} %write{1,12} global normal N %read{0,0} %write{2147483647,-1} const string $const1 "object" %read{2,12} %write{2147483647,-1} temp int $tmp1 %read{3,3} %write{2,2} const string $const2 "transform" %read{4,4} %write{2147483647,-1} const string $const3 "common" %read{5,5} %write{2147483647,-1} temp vector $tmp2 %read{8,8} %write{6,6} temp float $tmp3 %read{8,8} %write{7,7} temp vector $tmp4 %read{9,9} %write{8,8} temp int $tmp5 %read{11,11} %write{10,10} const string $const4 "world" %read{12,12} %write{2147483647,-1} code Normal # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:11 # normal Normal = N, assign Normal N %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl"} %line{11} %argrw{"wr"} code ___main___ # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:14 # Displacement = Normal; assign Displacement Normal %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl"} %line{14} %argrw{"wr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:15 # if (space == "object") { eq $tmp1 space $const1 %line{15} %argrw{"wrr"} if $tmp1 6 6 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:16 # Displacement = transform("object", Displacement); functioncall $const2 6 %line{16} %argrw{"r"} # /home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h:262 # vector transform (string to, vector p) { return transform("common",to,p); } transformv Displacement $const3 $const1 Displacement %filename{"/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h"} %line{262} %argrw{"wrrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:19 # Displacement = normalize(Displacement) * (Height - Midlevel) * Scale; normalize $tmp2 Displacement %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl"} %line{19} %argrw{"wr"} sub $tmp3 Height Midlevel %argrw{"wrr"} mul $tmp4 $tmp2 $tmp3 %argrw{"wrr"} mul Displacement $tmp4 Scale %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:21 # if (space == "object") { eq $tmp5 space $const1 %line{21} %argrw{"wrr"} if $tmp5 13 13 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_displacement.osl:22 # Displacement = transform("object", "world", Displacement); transformv Displacement $const1 $const4 Displacement %line{22} %argrw{"wrrr"} end