OpenShadingLanguage 1.00 # Compiled by oslc 1.14.7.0 # options: -q -O2 -I/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders -o /home/blender/git/blender-v510/build_release/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.oso shader node_refraction_bsdf param color Color 0.800000012 0.800000012 0.800000012 %read{9,9} %write{2147483647,-1} param string distribution "ggx" %read{8,8} %write{2147483647,-1} param float Roughness 0.200000003 %read{6,6} %write{2147483647,-1} param float IOR 1.45000005 %read{1,1} %write{2147483647,-1} param normal Normal 0 0 0 %read{8,8} %write{0,0} %initexpr oparam closure color BSDF %read{2147483647,-1} %write{9,9} global normal N %read{0,0} %write{2147483647,-1} local float f %read{4,5} %write{1,1} local float eta %read{8,8} %write{4,5} local float roughness %read{8,8} %write{6,6} const float $const1 9.99999975e-06 %read{1,1} %write{2147483647,-1} temp int $tmp1 %read{3,3} %write{2,2} const float $const2 1 %read{4,4} %write{2147483647,-1} temp closure color $tmp2 %read{9,9} %write{8,8} const int $const3 1 %read{8,8} %write{2147483647,-1} const string $const4 "microfacet" %read{7,8} %write{2147483647,-1} const vector $const5 0 0 0 %read{8,8} %write{2147483647,-1} code Normal # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl:11 # normal Normal = N, assign Normal N %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl"} %line{11} %argrw{"wr"} code ___main___ # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl:14 # float f = max(IOR, 1e-5); max f IOR $const1 %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl"} %line{14} %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl:15 # float eta = backfacing() ? 1.0 / f : f; backfacing $tmp1 %line{15} %argrw{"w"} if $tmp1 5 6 %argrw{"r"} div eta $const2 f %argrw{"wrr"} assign eta f %argrw{"wr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl:16 # float roughness = Roughness * Roughness; mul roughness Roughness Roughness %line{16} %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl:18 # BSDF = Color * microfacet(distribution, Normal, roughness, eta, 1); functioncall $const4 9 %line{18} %argrw{"r"} # /home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h:463 # return microfacet(distribution, N, vector(0), alpha, alpha, eta, refr); closure $tmp2 $const4 distribution Normal $const5 roughness roughness eta $const3 %filename{"/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h"} %line{463} %argrw{"wrrrrrrrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl:18 # BSDF = Color * microfacet(distribution, Normal, roughness, eta, 1); mul BSDF $tmp2 Color %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_refraction_bsdf.osl"} %line{18} %argrw{"wrr"} end