OpenShadingLanguage 1.00 # Compiled by oslc 1.14.7.0 # options: -q -O2 -I/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders -o /home/blender/git/blender-v510/build_release/intern/cycles/kernel/osl/shaders/node_object_info.oso shader node_object_info oparam point Location 0 0 0 %read{2147483647,-1} %write{0,0} oparam color Color 1 1 1 %read{2147483647,-1} %write{1,1} oparam float Alpha 1 %read{2147483647,-1} %write{2,2} oparam float ObjectIndex 0 %read{2147483647,-1} %write{3,3} oparam float MaterialIndex 0 %read{2147483647,-1} %write{4,4} oparam float Random 0 %read{2147483647,-1} %write{5,5} temp int $tmp1 %read{2147483647,-1} %write{0,0} const string $const1 "object:location" %read{0,0} %write{2147483647,-1} temp int $tmp2 %read{2147483647,-1} %write{1,1} const string $const2 "object:color" %read{1,1} %write{2147483647,-1} temp int $tmp3 %read{2147483647,-1} %write{2,2} const string $const3 "object:alpha" %read{2,2} %write{2147483647,-1} temp int $tmp4 %read{2147483647,-1} %write{3,3} const string $const4 "object:index" %read{3,3} %write{2147483647,-1} temp int $tmp5 %read{2147483647,-1} %write{4,4} const string $const5 "material:index" %read{4,4} %write{2147483647,-1} temp int $tmp6 %read{2147483647,-1} %write{5,5} const string $const6 "object:random" %read{5,5} %write{2147483647,-1} code ___main___ # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl:14 # getattribute("object:location", Location); getattribute $tmp1 $const1 Location %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl"} %line{14} %argrw{"wrw"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl:15 # getattribute("object:color", Color); getattribute $tmp2 $const2 Color %line{15} %argrw{"wrw"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl:16 # getattribute("object:alpha", Alpha); getattribute $tmp3 $const3 Alpha %line{16} %argrw{"wrw"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl:17 # getattribute("object:index", ObjectIndex); getattribute $tmp4 $const4 ObjectIndex %line{17} %argrw{"wrw"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl:18 # getattribute("material:index", MaterialIndex); getattribute $tmp5 $const5 MaterialIndex %line{18} %argrw{"wrw"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_object_info.osl:19 # getattribute("object:random", Random); getattribute $tmp6 $const6 Random %line{19} %argrw{"wrw"} end