OpenShadingLanguage 1.00 # Compiled by oslc 1.14.7.0 # options: -q -O2 -I/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders -o /home/blender/git/blender-v510/build_release/intern/cycles/kernel/osl/shaders/node_map_range.oso shader node_map_range param string range_type "linear" %read{3,22} %write{2147483647,-1} param float Value 1 %read{2,65} %write{2147483647,-1} param float FromMin 0 %read{0,66} %write{2147483647,-1} param float FromMax 1 %read{0,66} %write{2147483647,-1} param float ToMin 0 %read{68,70} %write{2147483647,-1} param float ToMax 1 %read{68,68} %write{2147483647,-1} param float Steps 4 %read{8,13} %write{2147483647,-1} oparam float Result 0 %read{2147483647,-1} %write{70,70} local float ___369_t %read{38,62} %write{37,57} local float ___370_Factor %read{11,69} %write{2,67} temp int $tmp1 %read{1,1} %write{0,0} const string $const1 "stepped" %read{3,3} %write{2147483647,-1} temp int $tmp2 %read{4,4} %write{3,3} temp float $tmp3 %read{7,7} %write{5,5} temp float $tmp4 %read{7,7} %write{6,6} const int $const2 0 %read{8,8} %write{2147483647,-1} temp int $tmp5 %read{9,9} %write{8,8} temp float $tmp6 %read{13,13} %write{12,12} const float $const3 1 %read{10,56} %write{2147483647,-1} temp float $tmp7 %read{11,11} %write{10,10} temp float $tmp8 %read{12,12} %write{11,11} const float $const4 0 %read{14,57} %write{2147483647,-1} const string $const5 "smoothstep" %read{15,15} %write{2147483647,-1} temp int $tmp9 %read{16,16} %write{15,15} temp int $tmp10 %read{18,18} %write{17,17} temp float $tmp11 %read{20,20} %write{19,19} const string $const6 "smootherstep" %read{22,46} %write{2147483647,-1} temp int $tmp12 %read{23,23} %write{22,22} temp int $tmp13 %read{25,25} %write{24,24} temp float $tmp14 %read{45,45} %write{44,44} temp float $tmp15 %read{36,36} %write{32,33} temp float $tmp16 %read{32,32} %write{27,27} temp float $tmp17 %read{30,32} %write{28,28} const string $const7 "safe_divide" %read{29,49} %write{2147483647,-1} temp int $tmp18 %read{31,31} %write{30,30} const string $const8 "clamp" %read{35,55} %write{2147483647,-1} temp float $tmp19 %read{37,37} %write{36,36} temp float $tmp20 %read{39,39} %write{38,38} temp float $tmp21 %read{44,44} %write{39,39} const float $const9 6 %read{40,60} %write{2147483647,-1} temp float $tmp22 %read{41,41} %write{40,40} const float $const10 15 %read{41,61} %write{2147483647,-1} temp float $tmp23 %read{42,42} %write{41,41} temp float $tmp24 %read{43,43} %write{42,42} const float $const11 10 %read{43,63} %write{2147483647,-1} temp float $tmp25 %read{44,44} %write{43,43} temp float $tmp26 %read{56,56} %write{52,53} temp float $tmp27 %read{52,52} %write{47,47} temp float $tmp28 %read{50,52} %write{48,48} temp int $tmp29 %read{51,51} %write{50,50} temp float $tmp30 %read{57,57} %write{56,56} temp float $tmp31 %read{59,59} %write{58,58} temp float $tmp32 %read{64,64} %write{59,59} temp float $tmp33 %read{61,61} %write{60,60} temp float $tmp34 %read{62,62} %write{61,61} temp float $tmp35 %read{63,63} %write{62,62} temp float $tmp36 %read{64,64} %write{63,63} temp float $tmp37 %read{67,67} %write{65,65} temp float $tmp38 %read{67,67} %write{66,66} temp float $tmp39 %read{69,69} %write{68,68} temp float $tmp40 %read{70,70} %write{69,69} code ___main___ # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:27 # if (FromMax != FromMin) { neq $tmp1 FromMax FromMin %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl"} %line{27} %argrw{"wrr"} if $tmp1 71 71 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:28 # float Factor = Value; assign ___370_Factor Value %line{28} %argrw{"wr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:29 # if (range_type == "stepped") { eq $tmp2 range_type $const1 %line{29} %argrw{"wrr"} if $tmp2 15 68 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:30 # Factor = (Value - FromMin) / (FromMax - FromMin); sub $tmp3 Value FromMin %line{30} %argrw{"wrr"} sub $tmp4 FromMax FromMin %argrw{"wrr"} div ___370_Factor $tmp3 $tmp4 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:31 # Factor = (Steps > 0) ? floor(Factor * (Steps + 1.0)) / Steps : 0.0; gt $tmp5 Steps $const2 %line{31} %argrw{"wrr"} if $tmp5 14 15 %argrw{"r"} add $tmp7 Steps $const3 %argrw{"wrr"} mul $tmp8 ___370_Factor $tmp7 %argrw{"wrr"} floor $tmp6 $tmp8 %argrw{"wr"} div ___370_Factor $tmp6 Steps %argrw{"wrr"} assign ___370_Factor $const4 %argrw{"wr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:33 # else if (range_type == "smoothstep") { eq $tmp9 range_type $const5 %line{33} %argrw{"wrr"} if $tmp9 22 68 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:34 # Factor = (FromMin > FromMax) ? 1.0 - smoothstep(FromMax, FromMin, Value) : gt $tmp10 FromMin FromMax %line{34} %argrw{"wrr"} if $tmp10 21 22 %argrw{"r"} smoothstep $tmp11 FromMax FromMin Value %argrw{"wrrr"} sub ___370_Factor $const3 $tmp11 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:35 # smoothstep(FromMin, FromMax, Value); smoothstep ___370_Factor FromMin FromMax Value %line{35} %argrw{"wrrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:37 # else if (range_type == "smootherstep") { eq $tmp12 range_type $const6 %line{37} %argrw{"wrr"} if $tmp12 65 68 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:38 # Factor = (FromMin > FromMax) ? 1.0 - smootherstep(FromMax, FromMin, Value) : gt $tmp13 FromMin FromMax %line{38} %argrw{"wrr"} if $tmp13 46 65 %argrw{"r"} functioncall $const6 45 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:14 # float t = clamp(safe_divide((x - edge0), (edge1 - edge0)), 0.0, 1.0); sub $tmp16 Value FromMax %line{14} %argrw{"wrr"} sub $tmp17 FromMin FromMax %argrw{"wrr"} functioncall $const7 35 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:9 # return (b != 0.0) ? a / b : 0.0; neq $tmp18 $tmp17 $const4 %line{9} %argrw{"wrr"} if $tmp18 33 34 %argrw{"r"} div $tmp15 $tmp16 $tmp17 %argrw{"wrr"} assign $tmp15 $const4 %argrw{"wr"} return # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:14 # float t = clamp(safe_divide((x - edge0), (edge1 - edge0)), 0.0, 1.0); functioncall $const8 38 %line{14} %argrw{"r"} # /home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h:141 # float clamp (float x, float minval, float maxval) { return max(min(x,maxval),minval); } min $tmp19 $tmp15 $const3 %filename{"/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h"} %line{141} %argrw{"wrr"} max ___369_t $tmp19 $const4 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:15 # return t * t * t * (t * (t * 6.0 - 15.0) + 10.0); mul $tmp20 ___369_t ___369_t %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl"} %line{15} %argrw{"wrr"} mul $tmp21 $tmp20 ___369_t %argrw{"wrr"} mul $tmp22 ___369_t $const9 %argrw{"wrr"} sub $tmp23 $tmp22 $const10 %argrw{"wrr"} mul $tmp24 ___369_t $tmp23 %argrw{"wrr"} add $tmp25 $tmp24 $const11 %argrw{"wrr"} mul $tmp14 $tmp21 $tmp25 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:38 # Factor = (FromMin > FromMax) ? 1.0 - smootherstep(FromMax, FromMin, Value) : sub ___370_Factor $const3 $tmp14 %line{38} %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:39 # smootherstep(FromMin, FromMax, Value); functioncall $const6 65 %line{39} %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:14 # float t = clamp(safe_divide((x - edge0), (edge1 - edge0)), 0.0, 1.0); sub $tmp27 Value FromMin %line{14} %argrw{"wrr"} sub $tmp28 FromMax FromMin %argrw{"wrr"} functioncall $const7 55 %argrw{"r"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:9 # return (b != 0.0) ? a / b : 0.0; neq $tmp29 $tmp28 $const4 %line{9} %argrw{"wrr"} if $tmp29 53 54 %argrw{"r"} div $tmp26 $tmp27 $tmp28 %argrw{"wrr"} assign $tmp26 $const4 %argrw{"wr"} return # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:14 # float t = clamp(safe_divide((x - edge0), (edge1 - edge0)), 0.0, 1.0); functioncall $const8 58 %line{14} %argrw{"r"} # /home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h:141 # float clamp (float x, float minval, float maxval) { return max(min(x,maxval),minval); } min $tmp30 $tmp26 $const3 %filename{"/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders/stdosl.h"} %line{141} %argrw{"wrr"} max ___369_t $tmp30 $const4 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:15 # return t * t * t * (t * (t * 6.0 - 15.0) + 10.0); mul $tmp31 ___369_t ___369_t %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl"} %line{15} %argrw{"wrr"} mul $tmp32 $tmp31 ___369_t %argrw{"wrr"} mul $tmp33 ___369_t $const9 %argrw{"wrr"} sub $tmp34 $tmp33 $const10 %argrw{"wrr"} mul $tmp35 ___369_t $tmp34 %argrw{"wrr"} add $tmp36 $tmp35 $const11 %argrw{"wrr"} mul ___370_Factor $tmp32 $tmp36 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:42 # Factor = (Value - FromMin) / (FromMax - FromMin); sub $tmp37 Value FromMin %line{42} %argrw{"wrr"} sub $tmp38 FromMax FromMin %argrw{"wrr"} div ___370_Factor $tmp37 $tmp38 %argrw{"wrr"} # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_map_range.osl:44 # Result = ToMin + Factor * (ToMax - ToMin); sub $tmp39 ToMax ToMin %line{44} %argrw{"wrr"} mul $tmp40 ___370_Factor $tmp39 %argrw{"wrr"} add Result ToMin $tmp40 %argrw{"wrr"} end