OpenShadingLanguage 1.00 # Compiled by oslc 1.14.7.0 # options: -q -O2 -I/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders -I/home/blender/git/blender-v510/blender.git/lib/linux_x64/osl/share/OSL/shaders -o /home/blender/git/blender-v510/build_release/intern/cycles/kernel/osl/shaders/node_holdout.oso shader node_holdout oparam closure color Holdout %read{2147483647,-1} %write{0,0} %initexpr const string $const1 "holdout" %read{0,0} %write{2147483647,-1} code Holdout # /home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_holdout.osl:7 # shader node_holdout(output closure color Holdout = holdout()) {} closure Holdout $const1 %filename{"/home/blender/git/blender-v510/blender.git/intern/cycles/kernel/osl/shaders/node_holdout.osl"} %line{7} %argrw{"wr"} code ___main___ end