The TripoConversionNode converts 3D models between different file formats using the Tripo API. It takes a task ID from a previous Tripo operation (model generation, rigging, or retargeting) and converts the resulting model to your desired format with various export options.

## Inputs

| Parameter | Description | Data Type | Required | Range |
| --- | --- | --- | --- | --- |
| `original_model_task_id` | The task ID from a previous Tripo operation (model generation, rigging, or retargeting) | MODEL_TASK_ID,RIG_TASK_ID,RETARGET_TASK_ID | Yes | MODEL_TASK_ID<br>RIG_TASK_ID<br>RETARGET_TASK_ID |
| `format` | The target file format for the converted 3D model | COMBO | Yes | GLTF<br>USDZ<br>FBX<br>OBJ<br>STL<br>3MF |
| `quad` | Whether to convert triangles to quads (default: False) | BOOLEAN | No | True/False |
| `face_limit` | Maximum number of faces in the output model, use -1 for no limit (default: -1) | INT | No | -1 to 2000000 |
| `texture_size` | Size of output textures in pixels (default: 4096) | INT | No | 128 to 4096 |
| `texture_format` | Format for exported textures (default: JPEG) | COMBO | No | BMP<br>DPX<br>HDR<br>JPEG<br>OPEN_EXR<br>PNG<br>TARGA<br>TIFF<br>WEBP |
| `force_symmetry` | Whether to force symmetry on the model (default: False) | BOOLEAN | No | True/False |
| `flatten_bottom` | Whether to flatten the bottom of the model (default: False) | BOOLEAN | No | True/False |
| `flatten_bottom_threshold` | Threshold for bottom flattening (default: 0.0) | FLOAT | No | 0.0 to 1.0 |
| `pivot_to_center_bottom` | Whether to move the pivot point to the center bottom of the model (default: False) | BOOLEAN | No | True/False |
| `scale_factor` | Scale factor to apply to the model (default: 1.0) | FLOAT | No | 0.0 and above |
| `with_animation` | Whether to include animation data in the export (default: False) | BOOLEAN | No | True/False |
| `pack_uv` | Whether to pack UV coordinates (default: False) | BOOLEAN | No | True/False |
| `bake` | Whether to bake textures (default: False) | BOOLEAN | No | True/False |
| `part_names` | Comma-separated list of part names to include in the export (default: "") | STRING | No | Comma-separated list |
| `fbx_preset` | FBX export preset to use (default: blender) | COMBO | No | blender<br>mixamo<br>3dsmax |
| `export_vertex_colors` | Whether to export vertex colors (default: False) | BOOLEAN | No | True/False |
| `export_orientation` | Export orientation mode (default: default) | COMBO | No | align_image<br>default |
| `animate_in_place` | Whether to animate the model in place (default: False) | BOOLEAN | No | True/False |

**Note:** The `original_model_task_id` must be a valid task ID from a previous Tripo operation (model generation, rigging, or retargeting). Parameters marked as "advanced" are optional and only need to be configured for specific export requirements.

## Outputs

| Output Name | Description | Data Type |
| --- | --- | --- |
| *No named outputs* | This node processes the conversion asynchronously and returns the result through the Tripo API system | - |

> This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! [Edit on GitHub](https://github.com/Comfy-Org/embedded-docs/blob/main/comfyui_embedded_docs/docs/TripoConversionNode/en.md)

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